The Silicon Review
Three-dimensional visualization and graphics have augmented various technological design processes. Digital graphics help architects design buildings with ease and efficiency, enable manufacturers to design and build extremely complex machines, allow flight simulators to be built that enable pilots to train in a safe environment and so on. Furthermore, advancements in 3D graphics have ushered in a whole new era of motion picture technology and visual effects. Detail is an important factor in any kind of 3D visualization and greater the detail, higher the quality of the picture and renderings.
An Australian company named Euclideon has invented what it claims to be the future of 3d visualization. Based on an algorithm developed by a self-taught programmer, Euclideon was able to fundamentally change the way 3D data was handled by computers, liberating the technology from the confines of high-end hardware requirements. In late 2009 Euclideon began its life as a gaming company and shot to fame when it released its now-famous ‘Unlimited Detail’ demonstration video onto YouTube.
However, the company soon realized its technology offered incredible benefits to the geospatial industry. In 2010, Euclideon received one of the largest government grants to commercialize Unlimited Detail with its first offering being the geospatial software package Geoverse.
Euclideon in the Media
Euclideon’s Unlimited Detail technology has been covered in some of the biggest publications in the world including New Scientist, Popular Scientist, Game Informer, and Rolling Stone magazines.
All this attention stemmed from a demonstration video posted to YouTube in 2011. The video demonstrated such a fundamental departure from what was currently thought possible, that many people called it out as a hoax. It wasn’t. The island demonstrated in the video measured 1-kilometer square, and had a resolution of 64 atoms per cubic millimeter – this was so fine that one could even make out individual grains of dirt. If this were to translate to traditional, polygon-based graphics, it would require the use of 21 trillion polygons, and would require the power of thousands of Xboxes to render – yet here it was running on a single laptop, so it’s understandable that people were skeptical.
Euclideon’s Unlimited Detail technology has the potential to change the world – and that’s just the beginning. The company’s ultimate vision is to better the world for good by increasing global efficiency by one percent. It aims to achieve this by continuing to challenge the impossible and creating powerful technologies that increase production efficiencies – reducing global waste and giving people more time to do things they enjoy.
Euclideon’s visualization technologies are applicable to an infinite number of applications across countless industries, including education, training, medical, engineering, science, academia, and more. By aiding these industries, Euclideon really can change the world for the better.
Let’s have a look at some of Euclideon’s groundbreaking products
Euclideon Hologram Table
After over 20 years of development in 3d atom graphics engines, Euclideon has finally produced the world’s first multi-user hologram table.
The Hologram Table can display digital models of cities or buildings as miniatures, with the ability to then zoom in down to single blades of grass – or even smaller! Users can pick up objects and move them around, or prepare holographic presentations to convey ideas. The holograms it projects can project up to 60cm high or appear to sink a meter into the Table. It is able to load models from nearly all 3D sources, including design drawings, point cloud data, polygon models, laser scans, photogrammetry, and more. Users can connect it to a client network or external hard drive for quick access to data.
Multiple Hologram Tables can run models or projects from the one central server, or over the internet using a new streaming technology that allows data of almost any size to load in less than a second. Hologram Tables support animation and procedural lighting across client data to help it shine.
EUCLIDEON PRESENT has been designed to be an all-inclusive 3D data visualization solution for the Euclideon Hologram Table and Hologram Room. With Present, users can build presentations and visualize 3D models before displaying them on the Hologram Table, alleviating the need to power up the Table just to view datasets. Present can store which models to be presented along with relative information such as position, rotation and scale, and all other information about a scene, including lighting, labels and other measurements. Present can be used to build a scene of objects that need specific positioning and sizing and will retain this information when viewed on another device such as the Hologram Table.
Meet the brains behind Euclideon, Bruce Dell, Chairman and CTO
Bruce Dell is the inventor of the Unlimited Detail graphics engine, which is now used by many large organizations around the world to run laser scans. In some cases, these scans are the size of entire countries. His work has appeared in New Scientist magazine as well as most of the world’s technology media. Since starting Euclideon, he has created Solidscan technology; which improves the resolution of laser scans to be more realistic, and multi-user hologram technology. He is presently working on a new way to create simulation and content that is many times faster than what is presently available.
Bruce is also the company’s head of game design and has built many of Euclideon’s hologram games himself. In 2018, due to rapid growth, Bruce handed the role of Euclideon CEO to Daniel Zhang of Euclideon China. Bruce remains CTO of Euclideon, Chairman of the Board, and CEO of Euclideon Entertainment.