Google hopes to storm into the video game industry with its cloud gaming service called Stadia. The company recently launched its services that will allow users to play console-quality games on a smartphone or web browser. Google is expecting to reach $150 billion mark this year with could technology, and it also wants to broaden its reach. Analysts are predicting that Stadia’s outlook is almost uncertain because of its rivals in a highly competitive and emerging market. Stadia intend to eliminate the need for sophisticated hardware for accessing entertainment, and last month, Google sold Founder’s Edition kits for $129. The kit contained one Stadia controller and a Chromecast Ultra shaped like a pendant.
Stadia also work with Pixel smartphones of the second generation, and on televisions. The pro subscription for Stadia is priced at $10 per month in the US, and it will be made available to Europe and 14 countries in North America. Twelve launch titles were announced for Stadia, and all the games will be hosted in Google’s data centers. Lag and interruptions will create frustration to users, and to avoid that, it is advised to use a stable internet connection. Some features like YouTube will not be available at launch, but eventually, it will be unlocked.