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Is Indie Game Development Real...https://unsplash.com/photos/a-person-playing-a-video-game-on-a-laptop-auf3GwpVaOM
Indie game development has never been more accessible. Between the availability of multiple game development engines, powerful AI tools, and the "anyone can publish" nature of Steam, it looks like a perfect time to dust off your coding skills and start building games.
The industry is growing really fast, too. In fact, industry experts expect revenue from indie games to hit $10.83 billion by 2031. That’s a staggering amount of money.
But when you’re battling with a broken shader at 2 AM while thinking of how to compete with big-name publishers, those billions can feel so far away. So, the question is, is indie development still worth it in 2026 and beyond?
Let’s find out.
If you look at game development today, you'll agree that the landscape has changed dramatically.
For one thing, Unity, Unreal Engine 5, and Godot have basically leveled the playing field for small teams.
On top of that, AI tools have made things a lot easier. Now you can shave off between 50% to 80% of game development time simply by using the right AI tool.
What’s more? Getting your game out there is no longer as expensive as it used to be. In fact, it's quite possible to launch a really good 2D indie with a less than $10,000 budget. Low-budget games like this would have been a pipe dream years ago.
But while making the game has gotten easier, selling has gotten more challenging. In 2025 alone, over 20,000 games launched on Steam. Guess how many crossed the 1,000-review mark? Just 600.
This is not to say there are no winning games. An indie simulator called “Schedule 1” hit massive player numbers in 2025, peaking at nearly 460,000 concurrent users on Steam.
The point? Indie game development is still worth it, but you have to work hard for it.
The game development landscape has improved, yes. But we all know that it’s really no contest when it comes to big studios like EA Games and Ubisoft vs. independent publishers. So, why bother?
In big studios, every pixel has to be approved. Why? Because there’s always someone somewhere worried about quarterly earnings. Not so with indie dev.
No one is breathing down your neck about deadlines. If you want to make a game about a depressed crab (like Another Crab’s Treasure), you can do it, and no one will stop you. That's total creative freedom without anyone breathing down your neck.
Even if your game doesn't make a million dollars, what you’ll learn during the process cannot be quantified. You'll do the coding, project management, marketing, and sound design, all by yourself. You're ending the game project with an immense skillset that most studio developers don't have.
Then there's the personal fulfillment aspect. Very few things can match the high of pointing at a screen and saying, "I built this from nothing." That kind of fulfillment doesn't come with a corporate paycheck.
Entering the game development niche is easier than it’s ever been. The barrier to entry is almost non-existent. There are hundreds of game development engines, such as Gadot, Unity, Unreal, Gamemaker, and lots more.
Many of these engines are essentially free until you hit a certain earning milestone. This means you don’t need a big studio or millions of dollars. Just get a decent laptop and enough determination, and you can build something as good as the big studios.
But here's the thing: once your game is ready and you start selling globally, you’re looking at a different set of challenges: regional taxes, VAT compliance, and different currencies.
The good news is that there are platforms that can handle the heavy lifting for you. This includes localized checkouts with multiple payment methods, and global taxes and fraud management.
According to PayPro Global, with platforms like these, you can focus on building your game instead of trying to become a compliance expert.
So, how do you make sure your entry into indie game development is successful?
Indie game development is definitely worth it. It just depends on why you're actually going into it.
If your goal is to “get rich quickly” and retire to your yacht by 40, you'll likely be disappointed. In fact, you'll find that goal easier to achieve working as a dev in a Fintech start-up.
But if you're doing it because you have a story that only you can tell, or because you enjoy game development, then yes, it is absolutely worth it.