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Google will soon rollout an AP...WebGPU can allow developers to get complex visuals without having to write a lot of code
Google has recently announced that WebGPU, will be enabled by default in Chrome 113, which is an excellent move for gamers. The aforementioned update will enable the use of WebGPU on devices running Windows with Direct3D 12 support, macOS, and ChromeOS systems that support Vulkan, and is anticipated to be released in around three weeks. WebGPU can allow developers to get complex visuals without having to write a lot of code, according to a recent blog post. Further, it was noted that "more than three times" improvement in machine learning model inferences is provided by the API, which is especially interesting considering the current demand for creative AIs and big language models.
Even while Microsoft's Bing and Google's Bard don't need local hardware, there is still a lot of room for cutting-edge machine learning applications that can benefit from WebGPU's improved speed. Google claims that the impending release of WebGPU this month will serve as a fundamental launching pad for planned updates and improvements. The company has pledged to expand access to shader cores, add even more sophisticated graphics features, and enhance the creation of WebGPU-enabled content. The ability for developers to create powerful graphics-capable, immersive online applications will probably increase as a result of these planned enhancements.