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WoW Patch Raid List: Everythin...World of Warcraft: Midnight launched on March 2, 2026, and Season 1 already gave raiders a lot to chew through: three separate raid instances, nine bosses, and enough wipe nights to question life choices. If you are still catching up or just want to skip the grinding part, you can find solid wow raid carries to get through the current tier before Season 2 lands. Blizzard has now officially confirmed that Patch 12.1 marks the beginning of Season 2, and the content roadmap lays out what is coming: a brand-new raid, a new zone, at least one new dungeon, new Delves, a world boss, and notable updates to Housing and social systems. The Season 2 raid is expected to arrive sometime in the summer of 2026, though no hard date has been announced yet.
To understand where Season 2 is going, it helps to know what Season 1 actually shipped. Midnight opened with three raids in a staggered schedule running from March 17 through March 31, 2026. The Voidspire and the Dreamrift unlocked together on March 17, with Mythic difficulty following a week later. March on Quel'Danas arrived on March 31 as the narrative capstone of the first tier. Across all three instances the game shipped nine bosses and one tier set: Tier 35: with tokens spread between raids in a way that required clearing all three to complete your full set.
Season 1 Raid Overview
|
Raid |
Bosses |
Zone |
Tier Token Slots |
|
The Voidspire |
6 |
Voidstorm |
Helm, Shoulders, Gloves, Legs |
|
The Dreamrift |
1 |
Harandar |
Chest |
|
March on Quel'Danas |
2 |
Isle of Quel'Danas |
All slots (omni-token) |
|
Sporefall (12.0.7) |
1 |
Harandar |
Non-tier (Sporefused gear) |
The Voidspire is the main progression raid of Season 1: a six-boss linear climb through a corrupted void-elf structure inside the Voidstorm zone. Tier 35 tokens drop exclusively from this raid, specifically from bosses 2 through 5, so clearing it every week is not optional if you care about your set bonuses. Item levels range from 233 in LFR up to 282 in Mythic on the final boss.
The Dreamrift is a single-boss raid in Harandar featuring Chimaerus, the Undreamt God: a one-stop-shop chest token and a mechanically interesting encounter built around a Shadow Realm split mechanic where half the raid phases out and players must align with their mirror counterparts across realms. Fast to clear on Heroic, and the top kill time on Mythic release day was around 7 minutes 50 seconds.
March on Quel'Danas is the narrative closer of Season 1, set on the Isle of Quel'Danas with two boss encounters. Belo'ren, Child of Al'ar, comes first: a Light-and-Void themed encounter with overlapping beam mechanics and strict DPS cooldown windows. L'ura, Midnight Falls, closes the season and was the genuine progression wall: Liquid took 142 pulls on L'ura alone, with the total race ending on April 6 at 474 combined pulls across all raids.
Before Season 2 arrives, Patch 12.0.7: officially titled Revelations: is dropping around June 16, 2026 and bringing Sporefall, another single-boss raid set in Harandar. The boss is Rotmire, a fungal giant who has strong opinions about personal space and spore distribution. Sporefall is notable for one structural reason: its Mythic difficulty uses a flexible group size of 15 to 25 players, the first time Blizzard has trialed Mythic Flex. If it works, expect this format to appear again in future tiers.
What Sporefall includes:
Patch 12.1 is the full seasonal reset. According to the Warcraft Wiki patch entry, the patch is confirmed to include a new raid, a new zone, at least one new dungeon, new Delves, a world boss, and Housing and UI updates. The raid is a full-tier instance: not another single-boss encounter: and it continues the Void narrative thread left open at the end of March on Quel'Danas.
Blizzard has been tight-lipped about specific details. Community datamining has pointed toward the Isle of Fangs, an island off the coast of Zul'Aman with references to Ula-Tek, a serpent goddess tied to troll mythology. Whether the Season 2 raid ends up there or somewhere else, the structural promise from the roadmap is clear: a multi-boss raid with a full seasonal loot reset, new tier set, and fresh Mythic progression race.
Confirmed content arriving with Patch 12.1:
The practical takeaway is straightforward. Season 1 is still live, Sporefall lands mid-June as a bridge patch, and Season 2 arrives sometime in summer 2026. Players who want to enter the new raid at a competitive item level have roughly two months to finish their Tier 35 set, push Mythic Voidspire progression if they are chasing Hall of Fame, and farm the Voidforge bonus-roll currency on the highest-EV bosses. The staggered release model Blizzard used in Season 1 is likely to repeat in Season 2, which means the first weeks after 12.1 will matter a lot for progression guilds and not at all for everyone else: who can always catch up in Story Mode at their own pace.